Max Payne 2: The Fall of Max Payne is a third-person shooter video game created by Remedy Entertainment and distributed by Rockstar Games. The game is a continuity of Max Payne. In Max Payne 2, the player controls Max Payne, an analyst for the New York City Police Department (NYPD). Restored after the occasions of the past game, he reunites with Mona Sax, they set out to determine a trick of death and treachery.
Computer game pundits gave Max Payne 2 profoundly positive audits. Commendation concentrated on its activity and story, while analysis focused on its short length. Regardless of the positive gathering, the game sold ineffectively, driving Rockstar Games’ parent organization Take-Two Interactive to refer to Max Payne 2’s deals as a reason for the organization’s forecast accounts of 2004.
Max Payne 2 got a few industry grants, including Outstanding Art Direction at the Golden Satellite Awards 2004, and Editors’ Choice Awards from GamePro, IGN, and GameSpy. A continuation, Max Payne 3, was discharged in 2012.
|Platform: PC||Release Date: 2004|
|Genre: Third-person shooter||Developers: Remedy Entertainments|
Max Payne 2: The Fall of Max Payne Trailer
|OS: Win 98||Processor: Intel Pentium III 1133MHz / AMD Athlon MP|
|Graphics: AMD Radeon 7000 64mb or NVIDIA GeForce 2 MX 100/200 32MB||System Memory: 256 MB RAM|
|Storage: 1.5 GB Hard drive space||DirectX 9 Compatible Graphics Card|
|Processor: Intel Pentium 4 2.0GHz / AMD Athlon XP 1600+||Graphics: AMD All-in-Wonder 9000 64MB or NVIDIA GeForce 4 MX 440|
|System Memory: 512 MB RAM||Storage: 1.5 GB Hard drive space|
|OS: Win 98||DirectX 9 Compatible Graphics Card|
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